Voice Actor classes and SM videogame update
To begin with, the bit of info on the Sailor Moon video game being produced
by Genvid's buddies at Heavy
Cat Studios. They updated their
news page today, so you might want to take
a
look. Kicking things off: Plan B actually answered the phone, so we're starting over, but at least
we're starting with a different company. We're negotiating a presentation
schedule, and we should have some idea what is going on this week. What you'll understand, as you read the update, is that the problem with
the licensing situation is one of obtaining funding from a company willing to
invest in the license for them. Licenses are not cheap, and I'm understating
the situation by a lot. When you license a video game for the Matrix, for
example, you're paying a premium. You'll probably not make much money off of
the game itself as you would compared to creating your own franchise. But
you'll get a lot more sales out of that license, so its more lucrative, which
is why so many video games that come out now are based on established
licenses- and why licenses hold such premiums. Sailor Moon, in this way, is
like every other license in the industry, but is unlike the rest in that not
only does it carry a premium but its a license that's extremely complex and
elusive. This is why its so important that they show the companies to whom
they are presenting that there is a significant fanbase out there who will buy
this game, and in turn, why its so important that you show support for this
game if you want to see it become a reality. You've also got to understand that Heavy Cat is working on a number of
other projects in addition to the Sailor Moon video game, so Scott and the
others are probably near exhaustion at this point, but keep trudging along,
because they want to see this game become a reality. Every day they don't hear
back from one of these companies (Plan A, Plan B, etc.) is more money being
lost and more things going stagnant. So now we can look at the following: It has been suggested on several occasions that we start asking for
donations to raise enough to just buy the license outright. At this point I
don't know if that would help, but it sure would be entertaining to see how
these companies might react. This isn't without precedent. There are
successful examples of customers or "fans" buying the copyrights for
commercial computer applications. Such an effort would probably generate
tremendously positive press for Sailor MoonŽ as well. I guess we'll think
about it. If you have any comments about this idea, you're welcome to e-mail. A word of caution: don't just fire off an e-mail on the spur of the moment.
Like I said, they're all real busy there. If you have an opinion, and this
opinion doesn't automatically lend itself to being one saying "Yes you
should do this," write a polite and thoughtful one on it expressing your
actual interest. Don't say "Sure, I'd donate money" just so they do
it, even though you have no interest in being a donor to the project. Next, plugging something for Genvid's dear friend Roland Parliament. Do you live near Toronto, Canada? Ever consider entering the voice actor
industry? Want to take classes with one of the best out there? Roland Parliament, voice of "Melvin" (Umino) in the DiC dubs and
ADR (dubbing) director, is holding classes on voice acting, and you can join. Even if entering the industry itself doesn't interest you, imagine how much
fun you'd be able to have with some of the things you'd learn there. If I was
anywhere near Ontario I'd jump at this chance, as it looks like a ridiculously
fun class, and you get to hang out with one of the greats. Information is located in these two sheets, and please, spread the word
around to any Canadian friends you know!
Two
news notices in this update: voice acting classes with Roland Parliament, and
an update at Heavy Cat's Gemini Project page.
