Video Game Fonts
This page was last updated on November 14, 2003
The following are a series of downloadable fonts used in the creation of this webcomic (and elsewhere) that I made by
ripping sprites from video games across all platforms, formats, and genres. As you can already imagine, even if there
aren't any "missing" key symbols or letters of the alphabet, this is a painstakingly long, tedious, and sometimes quite
frustrating process and part of the reason why this strip is only a weekly instead of a daily. -_-;
Generous soul that I am, I'm making sets from my personal font collection available for use by the general public, the
only restrictions being that they not be posted for downloading at any other locations without my express permission or
consent and that they not be sold or otherwise used to turn a profit or for monetary gain. Also take note of the fact that
I'm only taking credit for putting the following fonts in the format which they're currently in. The fonts themselves were,
for the most part, created by a variety of video game developers and designers with the exception of some custom-made
characters that I designed to "flesh out" the sets and are therefore all mine, mine, mine. :P
All of these fonts come in the form of an elongated bitmap (*.bmp) file designed to be used in conjunction with a neat
little piece of freeware I found last year called Bitmap Font Writer. The application is essentially a very simple
image-based word processor that custom generates graphics based on inputted text using the previously selected bitmap file
as a font template, thus eliminating the tedious cutting and pasting of individual letters, symbols, and characters in
paint programs. Bitmap Font Writer is the brainchild of Stefan Pettersson and can be downloaded from his website,
Games & Utilities.
The observant will note that one font which is conspicuously absent from the following list is the white dialogue font from
Pretty Soldier Sailor Moon Another Story. The reason is that it contains a one pixel degree of retrograde overlap
between the individual letters, a formatting option which Bitmap Font Writer didn't originally support...until I
happened to mention it in an e-mail to Mr. Pettersson, who not only appreciated my comment but added both negative spacing
as well as a transparency feature within days of my having written him! Now that's what I call service! :D In any case, the
font will be made available soon enough here. Just be patient. ^_^;
Aside from the ones provided here and those included with Bitmap Font Writer, a handful of other fonts have been
made by Codeman 38 and are available for downloading from his website at Zone 38 - Codeman
38's Somewhat Personal Homepage. While I will be adding more in the future, if anyone reading this would like to create
and subsequently donate some of their own, they're welcome to do so by e-mailing me at
email@example.com. All contributors will be fully credited for their work.
Since all of the following fonts all come in a zipped (*.zip) format along with instructions on how to use them, you'll
need a zip file extractor such as WinZip in order to make use of them.
A family of three large, boldface, fixed width fonts used in the arcade game Aliens vs. Predator, which come as a
set. Download (16.5 KB)
A family of five large, fixed width fonts used in the arcade game Aliens vs. Predator, which come as a set.
Download (26.9 KB)
A family of seven variable width fonts used in the role-playing game Chrono Cross for the Sony PlayStation, which
come as a set. Download (31.3 KB)
A family of three variable width fonts used in the role-playing game Chrono Trigger, both the original version for
the Super Nintendo Entertainment System as well as the PlayStation remake, which come as a set.
Download (8.83 KB)
The white, fixed width default font used during the title and ending screens, when characters are speaking to one another,
and in numerous other instances in all six of the Mega Man games for the Nintendo Entertainment System.
The white, fixed width, shadowed font used in the weapon select menus in the first two Mega Man games and on the
robot master stage select screen in Mega Man III through Mega Man VI, all for the Nintendo Entertainment
These two fonts were created at the suggestion and with the help of Gauntlet, the webmaster of
Mega Man 3: Mechanical Maniacs, and come as a set.
Download (4.83 KB)
The blue, variable width font with partial overlap used to display the names of the player characters as well as the bosses
in the arcade game Mega Man: The Power Battle.
Download (4.04 KB)
A family of eight related, fixed width fonts used throughout "Mega Man X" for the Super Nintendo Entertainment System,
which come as a set. Download (16.0 KB)
Mega Man, Mega Man: The Power Battle, Mega Man X and all related characters are copyrights and
trademarks of Capcom Co., Ltd. , 1987-2003.
A family of five large, variable width fonts used in the arcade game Mortal Kombat, which come as a set.
Download (11.1 KB)
A family of five small, variable width fonts used in the arcade games Mortal Kombat and Mortal Kombat II,
which come as a set. Download (9.12 KB)
A family of five large, variable width fonts used in the arcade game Mortal Kombat II, which come as a set.
Download (12.9 KB)
Mortal Kombat, Mortal Kombat II, and all related characters are copyrights and trademarks of the Midway
Manufacturing Company, 1992-2003.
The brown, fixed width font used for menu instructions as well as option, status, and item descriptions in Pretty
Soldier Sailor Moon Another Story for the Super Famicom (Japanese version of the Super Nintendo Entertainment System).
Download (3.27 KB)
Pretty Soldier Sailor Moon Another Story and all related characters are copyrights and trademarks of Naoko Takeuchi,
Kodansha, Toei Animation, and Angel, 1995-2003.
With the exception of the English Pretty Soldier Sailor Moon Another Story logo, which comes to us courtesy of
Lycentia's SM Web Graphics Shop, all other graphics on this page are
exclusive to this site.